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The War God : The Artifact Download For Pc Ocean Of Games

Updated: Mar 23, 2020





















































About This Game The war god : The artifact is the first chapter of the VR series based on an ancient war hero called LanLingWang. This game is set in ancient China around 560 AD . It is said that a powerful artifact is buried in the tomb of the Emperor. The Turkic want this artifact. Player plays as a skilled shaman who is tasked with this mission. The tomb buries the great Emperor Gao Yang. Many tricks and traps were set in the tomb to protect it. The rumor that Gao Yang summoning dead solider makes the journey even more dangerous. Can you fulfil the mission? ==================================== Features: Art of Ancient Chinese Puzzle solving Intense shooting Infinite mode 6d5b4406ea Title: The war god : The artifactGenre: Action, AdventureDeveloper:Zhejiang TQHY TechnologyPublisher:Zhejiang TQHY TechnologyRelease Date: 19 Jun, 2017 The War God : The Artifact Download For Pc Ocean Of Games what was the controls in HTC vive box, this game langauge was in chinies how to change in english. - love the visuals\/graphics a lot!- I love my hands and the magic wand, incredible detail, great work!- love the cinematic music!- good sounds- exciting gameplayPlease update the following:- English text at least (or even English voice acting)- supersampling!! I would love to play this game on 1.8 or higher! Currently no supersampling so graphics are blurry :(- more content please!This game could become awesome if you don't abandon it!. what was the controls in HTC vive box, this game langauge was in chinies how to change in english. Disclaimer : I haven't finished it yet, mostly because I came to a point where my lack of chinese language mastery proved to make things more difficult than they should be. The game is *beautifull*. It has some of the best representation of fire (and fireballs) I have seen so far in a VR game, the environments feel super detailed, so are the NPC models, and the model for the player's staff is superb! The framerate is mostly great, with some drop off in intense moments.As for the gameplay, it is (so far) a combination of wave fighter and quick time event. In the first part you shoot fireballs at groups of "undead soldiers" (which don't look like zombies, so big plus;)- The fireball physics are again wonderfull. Whilst preparing the spell only requires a simple tigger press shooting and aiming are coupled to the movement of the controller in a realistic way, which makes it interesting and engaging (and difficult). I *think* you can also swing your staff if the soldiers come too close, but I might just have set the soldiers on fire ... not too sure as the action was hectic and fun.In the second part you battle a demon with magical powers (if you watched Hong Kong Fantasy Kungfu flicks this part will bring back memories). As far as I can tell this consists only of a serie of Quick Time Events, with the action you need to undertake shown in a pictogram and (probably) said out loud by the constant narrator. I am not sure about the narrator, as I don't understand chinese and the subtitles are also only in chinese. It is important to remark that the QTE seem to have a *very* rigid structure. The first one wants you to avoid being speared by moving to the *right* and *only* the right! moving to the left, which would, realistically, work too results in death.Whilst QTE in VR is an interesting idea I am afraid the unlogical rigidity of the needed actions lessens the impact. THe need to rely on the sometimes obtuse pictogram when you don't understand chinese makes this part frustrating for non-chinese speakers.Still ... you get a lot of production value for 6\u20ac and if the developer can get around to add english subtitles (and possibly add content, as it felt as if I was already battling the end-boss) this could also be very well received outside of china.Pro: * Beautifull * wonderfull Fireball machanics * interesting gameplay ideas * definitely different "feel" than yyour run of the mill magic gameCon: * not enough freedom in the QTEs * probably too short * english subtitles would be very nice for the rest of the world (Hint for the devs : use google translate if must be, or crowdsource it). - love the visuals\/graphics a lot!- I love my hands and the magic wand, incredible detail, great work!- love the cinematic music!- good sounds- exciting gameplayPlease update the following:- English text at least (or even English voice acting)- supersampling!! I would love to play this game on 1.8 or higher! Currently no supersampling so graphics are blurry :(- more content please!This game could become awesome if you don't abandon it!. Disclaimer : I haven't finished it yet, mostly because I came to a point where my lack of chinese language mastery proved to make things more difficult than they should be. The game is *beautifull*. It has some of the best representation of fire (and fireballs) I have seen so far in a VR game, the environments feel super detailed, so are the NPC models, and the model for the player's staff is superb! The framerate is mostly great, with some drop off in intense moments.As for the gameplay, it is (so far) a combination of wave fighter and quick time event. In the first part you shoot fireballs at groups of "undead soldiers" (which don't look like zombies, so big plus;)- The fireball physics are again wonderfull. Whilst preparing the spell only requires a simple tigger press shooting and aiming are coupled to the movement of the controller in a realistic way, which makes it interesting and engaging (and difficult). I *think* you can also swing your staff if the soldiers come too close, but I might just have set the soldiers on fire ... not too sure as the action was hectic and fun.In the second part you battle a demon with magical powers (if you watched Hong Kong Fantasy Kungfu flicks this part will bring back memories). As far as I can tell this consists only of a serie of Quick Time Events, with the action you need to undertake shown in a pictogram and (probably) said out loud by the constant narrator. I am not sure about the narrator, as I don't understand chinese and the subtitles are also only in chinese. It is important to remark that the QTE seem to have a *very* rigid structure. The first one wants you to avoid being speared by moving to the *right* and *only* the right! moving to the left, which would, realistically, work too results in death.Whilst QTE in VR is an interesting idea I am afraid the unlogical rigidity of the needed actions lessens the impact. THe need to rely on the sometimes obtuse pictogram when you don't understand chinese makes this part frustrating for non-chinese speakers.Still ... you get a lot of production value for 6\u20ac and if the developer can get around to add english subtitles (and possibly add content, as it felt as if I was already battling the end-boss) this could also be very well received outside of china.Pro: * Beautifull * wonderfull Fireball machanics * interesting gameplay ideas * definitely different "feel" than yyour run of the mill magic gameCon: * not enough freedom in the QTEs * probably too short * english subtitles would be very nice for the rest of the world (Hint for the devs : use google translate if must be, or crowdsource it)

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